Posts Tagged ‘Games’

Futurama Monopoly lets you own Robot Hell [This Is Awesome]

01 Sep
If we can't have Game of Thrones Monopoly in real life, then this is the next best thing — a Futurama Monopoly set is available for preorders during the month of September, with the game shipping in November. Watch out for the Hypnotoad! More »

WIN: Rock Paper Scissors, TL;DR Edition

09 Mar

epic fail photos - WIN: Rock Paper Scissors, TL;DR Edition

See more epic wins on FAILBlog’s silver lining, WIN!


FarmVille vs. Real Farms [INFOGRAPHIC]

10 Sep

With all those millions of Facebook and iPhone users tending to virtual crops and sharing them with friends, have you ever wondered how their toils stack up against actual real-life farmers?

How does our output of digital (and decidedly less tasty) tomatoes compare with our worldwide production of real tomatoes? And perhaps most importantly, who are these casual croppers, and are they anything like their plow-toting counterparts?

We broke it down by the numbers and put some of these FarmVille trends in perspective for you.

Go on. Harvest it.

FarmVille Infographic

What do you think? Does FarmVille ignite our romance with all things pastoral? Are digital crops poised to overtake real ones in terms of GDP? What does all this mean for the fate of humanity?

Share your wisdom in the comments.

More Gaming Resources from Mashable:

- 5 Fun FarmVille Accessories
- 10 Classic PC Games That Found New Life on the iPhone
- Why the Social Gaming Biz is Just Heating Up
- Why Games Are the Killer App for Social Networks
- 10 Cool Konami Code Easter Eggs [PICS]

Reviews: Harvest

More About: facebook, farmville, games, gaming, infographic, infographics, iphone, social games, social media, stats, trending, Zynga

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Want More Than One Account On Your ‘Spore’ Game? Buy Another Copy [EA Games]

11 Sep

EA's DRM spyware on the long-awaited game Spore turns out to have an added side-effect: if you live in a household with multiple players, you all have to share the same account. The game's manual says otherwise, but after repeated queries on the EA forum, a company spokesperson confirmed this. That's right—if you're in a household with several potential Spore players, and you want each of them to have their own account, you will have to buy multiple copies of the game.

From page 52 of the manual:

You may have multiple Spore accounts for each installation of the game.

However, here's what "EA_violet" wrote on the EA forums in response to complaints that players couldn't set up multiple accounts:

That section in the manual was a misprint and will be corrected in future printings of the manual. There is one Spore registration/account per game/serial code so you are correct in that you cannot make multiple accounts at this time.

We're among all those people who waited a long time for Spore to come out, and we're facepalming at how broken it is, all thanks to EA's misguided DRM implementation. This particular detail is notable for revealing that at some point in the past it was likely that the game allowed multiple accounts, and that this functionality was removed in order to tighten the DRM net. (Thanks to Sir Mildred Pierce!)
(Spore creature: Henjoness)

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Backlash: Anti-DRM Protesters Trash Spore’s Amazon Rating [Backlash]

09 Sep

Spore, the long awaited new game from SimCity creator Will Wright, has been critically well-received, so what's up with its score? As of this posting, the game, despite being #1 on Amazon, has 1,494 one star ratings from gamers who are upset about the game's DRM. Here are some excerpts from the angry reviews:

...the game incorporates a draconian DRM system that requires you to activate over the internet, and limits you to a grand total of 3 activations. If you reach that limit, then you'll have to call EA in order to add one extra activation. That's not as simple as it sounds, since when you reach that point EA will assume that you, the paying customer, are a filthy pirating thief. You will need to provide proof of purchase, reasons why the limit was reached, etc, etc (it has all happened before with another recent EA product, Mass Effect). EA, of course, is not obligated to grant you that extra activation or even provide that service. In a couple of years they might very well even shut down the general activation servers, because "it's not financially feasible" to keep them running. What you will be left with is a nice, colorful $50 coaster. And you will be required to pay for another copy/license if you want to continue playing.


The DRM for the game utilizes securom which is essentially a virus that installs itself without warning when you install the game. There is no way to completely remove it without reformatting and it is constantly running in the background if not removed. Sucking up computer resources.

It also is overpriced. This is actually a RENTAL, not a bought game because it only lets you install 3 times.


I logged on to buy this but now no way. I dont care if its the best game in the world, I'm not loading it onto my computer if it has DRM. No thank you, remove it and I'll buy version 2.0.


I personally feel EA has crossed the line with what is considered an acceptable protection scheme. What they have done is essentially created a rental for the price of the full game, and after 3 activations you have to call up EA and beg them to reactivate the game. I for one am a computer enthusiast and format and upgrade regularly so I'd burn through the 3 install limit in about three months top and I REFUSE to have to call up any company and have to beg and prove that I rightfully am entitled to an install. As a paying customer I expect to be able to install the game infinite amounts of times on MY computer without any DRM disturbances. Whats worse is that this DRM considers any computer upgrade, BIOS update, and some patches as system change and thus requires an additional activation.


Thanks to everyone who warned us about the DRM in this game. I'm interested in the game, but not interested enough to break my computer to play it.


Too bad I can't play this game because of the horrible copyright protection scheme/malware called SecuROM which locks up my rig. It doesn't even keep the game from being pirated, so I don't know why EA treats its paying customers like criminals.


I will not pay EA $50 to rent a game, period. DRM is dying, and its dragging good products down with it. Get a clue EA. The music industry did, now its your turn to face the fire.


I was going to buy this game today but because of the DRM and a few other issues I will skip this game altogether. It's a shame because I was really looking forward to owning this game. EA is not helping Will Wright in any way.

You get the idea. Have these reviews convinced you to skip this game?

Spore [Amazon via Kotaku]

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