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Posts Tagged ‘usability’

Interaction Design Tactics For Visual Designers

09 Sep


  

Anyone designing Web-based properties today requires a basic understanding of interaction design principles. Even if your training is not formally in human-computer interaction, user experience design or human factors, knowing the fundamentals of these disciplines greatly enhances the chances of your design’s success. This is especially true for visual designers. Many visual designers are formally trained in art school and informally trained at interactive agencies.

While these institutions focus on designing communications, neither typically provides a strong interaction design foundation. Having a broader skill set not only makes your designs more successful but makes you more valuable and employable (i.e. you become the unicorn). While in no way exhaustive, to get you started, here are five key tactics to understand and implement in your next project.

A Graphic Designed Sculpture
Image credit: Kristian Bjornard

1. Talk To Your Customers

The most important thing to understand when designing an online experience is your audience. Understanding who they are, what they do for a living, how old they are, how they work, what they know about the Web, how they use it, on what devices, where and so on provides invaluable insight into their pain points that you are out to solve.

Setting clear constraints on your design also helps. For example, if your audience will predominantly be using mobile devices to access the Web in hospitals, then your design must be responsive to those devices and be compatible with the environments where the devices will be used. In addition, understanding your audience builds on a communication design foundation by revealing your users’ sensitivities (physical or cultural, for example) to things like color and typography.

Understanding your audience requires conversation with target users. These conversations can happen in a variety of forums. While impersonal approaches such as surveys work well enough, nothing beats face-to-face conversations with your customers. Depending on who you’re targeting with your work, finding your target audience may be as simple as going down to the local coffee shop, buying a handful of $5 gift cards and striking up conversations with the patrons there. Most people will gladly exchange 10 to 15 minutes of sharing their opinion for a coffee shop gift card. Other ways to find users are to post ads on websites like Craigslist, pull names off your customer lists, reach out to trade organizations (for specific user types, like nurses) and spend time in locations where your audience spends time (for example, music fans at a concert).

The initial conversations will be awkward, but as more and more take place, a rhythm develops to the questions. Also, patterns begin to emerge, allowing you to tailor the questions more appropriately with each interview. The lessons you take away from these activities can be used to create personas — i.e. aggregate representations of typical users of your design — that can help provide context to future design decisions.


A persona document. (Image: Todd Zaki Warfel)

2. Orient The User

Now that you’ve got an understanding of who your user is, orienting them when they use your design is important. Orienting your users gives them a sense of place in a non-static experience. To effectively provide that sense, your design should tell users three things:

  1. Where they are
    Critical to any online experience is understanding where, in the broader context of the website, the user is currently transacting. If it’s clear to the user where they are, then there is a greater chance they’ll understand what you need them to do on that page. For example, if the user is aware they are on a “product page,” they should expect to see a purchase link and perhaps some other product options.
  2. How they got there
    If providing clarity on the user’s current location provides context for expected actions, then showing them the path they took to get there provides a safety net. That safety net is the comfort of knowing that if the user has wound up in the wrong place, they can back out and try again.
  3. Where they can go from here
    You’ve made it clear where they are and how they got there; if they are in the wrong spot they can backtrack and try another path. But if they’re ready to move forward or they believe the path back won’t provide the content they desire, then letting your users know what options are available from this point on is imperative. Never leave a user in a dead end. There should always be an option to proceed. A perfect example of this is a search results page that yields no results. While you should let the user know that nothing matches their search query, there should be options that lead them to the answers they seek (for example, related search terms). Ways forward can be manifested in your website’s navigation but can also be implemented as affordances. Affordances are elements in the interface that are obviously clickable, such as buttons and sliders.

Amazon no results page
Amazon does a good job with its no-results page.

(For a great primer on affordances, pick up Don Norman’s The Design of Everyday Things. While a bit dated, it lays a solid foundation for how product designers should think about their products.)

Clear website orientation provides comfort to users. It also reduces the chances that users will make mistakes and increases the chances that, when they do, they’ll be able to recover quickly.

3. Simpler Is Better

Visual designers are driven to add elements to a layout that may be aesthetically pleasing but don’t necessarily serve an interaction purpose. While certainly much is to be said for aesthetics adding to the polish and feel of an experience, when designing an interactive experience, consider opting for simpler design. Simplification means reducing the elements on the screen down to the most basic ones, the ones that will facilitate the task that the user has to complete. Start with that as a baseline, and then add ornamentation sparingly. Consider the brand of the website. The brand is a reflection not only of the aesthetic but of the experience. If a website is gorgeous, but its beauty makes completing a transaction impossible, then the website (and brand) will ultimately fail.

Aesthetics will always have a place and powerful purpose in any experience, yet ensuring that the experience is usable first is critical.

4. Design For A Dialog

Where visual design training focuses primarily on communication, interaction design puts a heavy focus on feedback loops — in essence, a conversation between the user and the website. As you work out an experience, provide ways for the system to communicate back to the user when they’ve done something right or wrong. Ensure that your experience makes clear when the user has succeeded and when an action is required to complete a transaction. Use your visual design and communication skills to build a visual language for this feedback dialogue. Ensure that no matter where the user is in the experience, any information that is coming from the website is consistent in design and presentation method. Different types of information will require different treatments. The user will learn the system quickly, and a dialogue with the website will begin to occur. In essence, you’re humanizing the experience (and the company behind it) by proactively predicting your users’ needs and presenting information and actions that mitigate user frustration.

Think Vitamin
Think Vitamin keeps the conversation going with its readers.

5. Workflow: Understanding The Before And After

Visual design is beautiful. It’s also static. Interaction design builds a workflow from page to page and from state to state. As you design each page, consider what the user can do on this page and how the next step in the process fits into the workflow. If you’ve just added a sign-up form to the page, think about what will happen when the user presses the “Submit” button. Will the page refresh? Will there be a confirmation page? What if there are errors in the form? What if the user hits the “Back” button? These are all components of the workflow of the experience. Each page or state is just one small component in the user’s click stream. The challenge is that each user might have a relatively unique click stream, depending on how they got to your website and why they came. You’ve used your knowledge of the user to orient them, and you’ve provided a simple interface that creates a successful dialogue with them: now ensure that each interaction has a logical next step. That next step should fit into the experience and visual language that you’ve created, so that the experience feels whole and consistent. These elements are what add credibility to the brand and increase users’ trust in your design.

Bonus Tip: Understand Your “Materials”

Jonathan Ive, designer of the iPod (among other things), promotes the idea that designers of all types must understand the material they’re working with. This hold true for interaction design as well. Understanding the “materials” that make up the Web is critical. A cursory education in HTML, CSS, JavaScript and related technologies will only enhance your understanding of the medium and provide a realistic perspective on your designs. A great resource for this is the group of developers who will be implementing your work. Strike up regular conversations with them about your design, and get a taste of whether your proposals are feasible given the technologies they employ. Even better, start learning the basics yourself. You don’t have to become a star coder, but knowing enough about how the medium in which you work behaves can greatly shape the interactions you design.

Summary

Interaction design is a multi-faceted discipline that links static communications together to form an experience. Understanding the basic principles of this discipline is core to designing websites that are not only aesthetically pleasing but that actually solve business problems and bring delight to their users. This article just scratches the surface of interaction design. For Web designers of any kind, considering these fundamentals when designing any transaction or interaction is imperative.

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© Jeff Gothelf for Smashing Magazine, 2011.

 
 

Font Discovery Services for Designers

13 Dec

As web and graphic designers, fonts play an increasingly bigger role in our work. Sometimes, a client gives us a logo that’s really just a 200 pixel wide jpeg image rather than a true vector based logo. The task of figuring out what font is used in that logo used to be tricky, if not impossible.

Thankfully, the surge of web based design tools benefits this situation, and there are a few font discovery services available online that can save hours of work looking for a specific font.

First, let’s talk about how these sites work. Usually a file of with your font is uploaded (or linked via a url) to the site, then scanned to find glyphs that match a font. This only works with letters with spacing, so sometimes a bit of Photoshop work needs to be done to separate letters that have been kerned and tracked very closely together.

Once your image is uploaded, a list of the closest fonts is given, usually with links to either download or purchase the font.

For the What the Font service from MyFonts, the first step is to upload or link an image. Then comes the character selection screen, where your image shows up split into as many characters as the site can see, with a text box beneath.

If it’s an easy one, What the Font will have these character boxes filled in with the correct letters, although the user is supposed to make sure the text box is the character highlighted in the image before going to the last step.

Character boxes are supposed to be left blank if no valid character is highlighted from your font, so that the system doesn’t pick up the wrong font. Testing a few logos on here, What the Font did a good job of finding the correct font, but only with separation.

In my experience the system works about half the time, of course this is totally dependent on your file, but What the Font did miss some widely used (and well spaced) fonts from some of the samples I tried. What the Font does have an iPhone app available, where users can bring font discovery with them on the road.

The WhatFontIs service is very similar to What the Font in the way it works, but they’ve added one little touch that seems to help a lot: the ability to select if an image is on a dark background where the image is inverted prior to processing.

This lets darker images and logos be used. One of the best things about WhatFontIs is that on the results page the font matches are shown with the characters selected, creating the word you were looking for in a list of possible font matches. This is very similar to the way well known free font directory DaFont allows most fonts to be previews with a word or phrase.

The service itself seemed to perform at the same level as What the Font, but interestingly enough the results on some of my test images returned a completely different lists of font matches. There’s also a selection to look for just free fonts, commercial fonts, or both.

These two font discovery tools are very useful for web and graphic designers that need to quickly and efficiently find a specific font for a project. What has your experience been with font discovery services?

 
 

Showcase Of Beautiful But Unusable Websites

25 Nov

Advertisement in Showcase Of Beautiful But Unusable Websites
 in Showcase Of Beautiful But Unusable Websites  in Showcase Of Beautiful But Unusable Websites  in Showcase Of Beautiful But Unusable Websites

“Form follows function” is a widely accepted — albeit controversial — principle that most designers in a variety of disciplines have adopted since its inception at the turn of the 20th century. On the web, we commonly refer to function as usability which is the ease of use and navigation of a website in order to achieve user’s goals.

In this showcase we present websites that sacrifice usability for beauty and present issues related to clutter, loading, navigation, archiving or visibility. Unfortunately, although the sites featured in this showcase are visually appealing, they are quite difficult to use. By studying such examples, we can learn what mistakes we can avoid in our designs and how not to strive for strong aesthetic appearances on the account of usability.

You may be interested in the showcase of Bizarre Websites On Which You Can Kill Time With Style as well.

Visual Clutter

Where do I look? Where do I click? What do I do? Visual clutter is one of the most serious issues a designer can present to an audience. Not only is the user unlikely to achieve the desired goals (because it’s hidden in the clutter), chances are they’ll just leave out of frustration before they do anything.

Creative With aK
Navigation overload! Not only are we unsure of where to look, we’re unsure of what’s clickable! Having to scan around the design with the mouse is not helpful for usability. And that’s if, and only if, you get past the load screen with no load progress bar. In addition to that, it takes a while until one has figured out that the welcome screen has to be closed to enable the actual in-site navigation. The inexistant scroll finally lets potentially interesting content disappear under the frame of the browser window.

Creativewithak in Showcase Of Beautiful But Unusable Websites

Marc Ecko
Marc Ecko is an extremely successful businessman with countless ventures and he definitely wants us to know it. The problem is, he’s got so much business we don’t know where to start, provided you get used to the almost erratic horizontal scrolling feature! Getting the information you are looking for will take quite some time.

Markecko in Showcase Of Beautiful But Unusable Websites

Content Of
Even after reading the “About” page and randomly clicking links, we’re still not sure what this page actually is about. Our best guess is a portfolio, but due to link clutter and no solid explanation of what the navigation does, we’re left confused.

Content-of in Showcase Of Beautiful But Unusable Websites

There Studio
Half of the circles that look clickable aren’t; the other half jumble into a new rotation if you drag and drop them. Granted, the movement makes sense for the philosophy of the company, and there isn’t too much clutter, but it took us a minute to figure it all out and that’s 58 seconds too long. If you feel the need for more bubbles, click and drag on the empty space to add more to the confusion.

There-studio in Showcase Of Beautiful But Unusable Websites

Loading Issues

As bounce rates increase, and time-on-sites decreases web-wide, it is becoming increasingly important to grab people’s attention immediately. By the time all of your effects load, chances are your user is back on Google or Facebook looking for the next cool site. Loading times, skip buttons, missing instructions on navigation and many other issues are all subject of considerations here.

Coke Light
One of the worst things you can do as a Flash designer is force an introduction on your audience. A long intro and no skip button means this site is likely to be abandoned by most of its visitors before they get in. Add an unclear “Call to Action” and no visual navigation indicators and most people will never encounter the beauty this site has to offer. Long transitions back to the home screen waste time the visitior could have spent successfully “travelling the world”, searching for the numerous balloons hidden within the map.

Gringo in Showcase Of Beautiful But Unusable Websites

Design Sul
We’ve never seen so many load issues on one site. Multiple load times for different elements, re-loads once you’re in to the site core, and no clear indication that loading is finished make for an extremely confusing and difficult to use website. Actually, discovering how to reach the content takes some time, what it all has to do with milk cartons is a different question.

Designsul in Showcase Of Beautiful But Unusable Websites

Nicola Walbeck
A big loading wait-time at the beginning of the site is excruciating, but sometimes manageable once you enter a beautiful, usable website. Scratch that here, because once you get in, you’ll have to wait again and again for each individual image, forcing you to stare at blurred photographs. A better idea would be to use loading bars on the image to indicate that the image is loading. If you are on a broadband connection, then it’s fine, but if you are not, you start to get nervous very quickly. Add the fact that there’s no prominent back button and the experience could be a bit frustrating.

Nicolawalbeck in Showcase Of Beautiful But Unusable Websites

Navigation Issues

For content/category heavy sites especially, navigation is extremely important. Imagine driving without a map, or the grocery store with no aisle indicators. Navigation tells us where to go and how, or — in these cases — tells us very little. You might consider taking a compass with you, these examples make getting lost easy.

EContent
After quite a long load, this site requires the user to click “enter”. Okay, we’re in. Unfortunately, although there is a quick-menu, it does not draw attention and the user is required to blindly scroll over images to see categories. Navigate with caution and carefully look out for navigation buttons!

Econtent in Showcase Of Beautiful But Unusable Websites

Prism Girl
Unusable sites have actually developed conventions. When we don’t see clear category navigation on a beautiful site, we poke around with our mouse looking for the category links. This site is beautiful (and complex) enough to poke around for an hour, but you’ll probably never guess you have to click on the mouse trailing icon to enter. Other than impressive design work, this site does not have much to offer.

Prismgirl in Showcase Of Beautiful But Unusable Websites

On Toyota’s Mind
Slow load time leads to an unclear ‘Call to Action’, no visually clear navigation as well as a hard-to-find back action. Our question: What crossed Toyota’s mind when conceptualising this site?

Northkingdom in Showcase Of Beautiful But Unusable Websites

Theologos
No button to skip intro. No visually clear navigation. Slow transitions. And here’s the kicker, a separate page to mute the music player. When visiting the site using a fast connection, the animations make the visit even less enjoyable.

Theologos in Showcase Of Beautiful But Unusable Websites

Archiving/Category Issues

Your site loaded fine, it’s clear what you want people to do, you have a solid navigation, but once the user begins moving around, they can’t figure out your category structure. When you want meat, you go to the deli, not the dairy aisle. Some sites, unfortunately, get it wrong.

Self Titled
A hidden quick menu and unclear category organization make this site difficult to navigate. The actual information one gets when entering a category is rather scarce.

Selftitled in Showcase Of Beautiful But Unusable Websites

Vanalen
Image slivers make-up the category composition on this site, giving us very little information as to where/what to click on. If you’re new to the site, you are likely to spend a while until you find what you were looking for.

Vanalen in Showcase Of Beautiful But Unusable Websites

Grip Limited
The website does tell you to “click and drag” but finding this instruction amidst what looks like a typographic poster is something we suspect many people weren’t able to do. Realizing this might be a problem, Grip did create an “Open Menu” bar at the top of the page, but what are the chances you’re going to look there?

Grip-limited in Showcase Of Beautiful But Unusable Websites

Kyle Tezak
Another example of an extremely talented visual artist who has great design work, but a small usability problem makes the user experience less enjoyable. There is no actual navigation on this page, just a floating header and illustrations of Kyle’s work. To find the designer’s contact information, you need to click on the “Information” link in the upper right corner. Using more traditional wording would improve usability: e.g. putting an e-mail right there or naming it “Contact information” or adding contact information at the bottom of the page would help. A nice example of how one little detail can improve site’s usability.

Tezak in Showcase Of Beautiful But Unusable Websites

Visibility/Scrolling Issues

A site may be uncluttered and have great navigation, but if the magnification is off, or scrolling is dysfunctional, no one is going to see it. Visibility issues can quickly turn to invisibility issues as users navigate away from your site.

Real Casual
This site is invisible until you start hunting with your mouse, at which point different areas of the screen appear. A long roll-over hunt is followed by long load times, during which fade effects additionally take your chance to get a good look at content.

Realcasual in Showcase Of Beautiful But Unusable Websites

Lego Click
Scrolling is conventionally top to bottom or left to right, but this site starts at the bottom which is confusing. Add to that an inability to retrieve closed elements, and several other minor issues, and you get an extremely frustrating (but beautiful) website from Lego.

Legoclick in Showcase Of Beautiful But Unusable Websites

Journey to Zero
This site is rather large, but you wouldn’t know it. It starts magnified with no suggestion to drag scroll, leaving the user wondering where all the content is. If you scroll too far on the other hand, you might end up in empty regions of the site, making it hard to get back to the content. Very beautiful website that is difficult to use.

Journeytozero in Showcase Of Beautiful But Unusable Websites

Faub (currently offline)
Another beautiful site that starts magnified and does not let you decrease the magnification, or suggest dragging for navigation.

Faub in Showcase Of Beautiful But Unusable Websites

Uniqlo
Uniqlo presents what looks like a beautiful and usable online store. That is, until you’ve added 10 items to your cart only to find out there is no check-out. Turns out it’s not a store at all, just a wishlist! A truely frustrating experience for every consumer willing to spend!

Uniqlo in Showcase Of Beautiful But Unusable Websites

Bio Bak
Another drag navigation site that’s just too big for its own good. This is one of our favorite sites from a beauty/having fun perspective, but it does an awful job of presenting the design agency from a usability perspective. Using the mouse wheel by chance let us discover that the site has more to offer than what is visible on the first glace.

Biobak in Showcase Of Beautiful But Unusable Websites

Summary

Design for function and communication. If your website ends up beautiful in the process, you kill two birds. Design for beauty only if the primary function of your site is to convey beauty.

Be wary of visual clutter, especially in navigation and on landing pages. Designing with too much clutter can make an audience unsure of how to use your site. In the worst case users won’t be able to load your page in the first place. Web customers don’t like to wait. Ensure that your site has a fast, clear load that conveys an easy understanding of how long it will take and when it is finished. This minimizes your risk of losing visitors to other sites in the meanwhile, keeping them occupied with joyous anticipation.

Once users arrive, you want to direct them to certain pages on your site. Always make clear what and where your navigation is, and what each element of your navigation does. Don’t make users guess or poke around to find an answer. On big sites, with lots of content, archiving and categorization is especially important. Make sure people can effectively navigate your archives. Try to make your menus self-explanatory, saving the users time, letting them invest it in effective exploration of your site.

Visibility is a huge issue most people don’t consider. In addition to designing for minimum resolutions, make sure your audience can clearly see the content you want them to at all times. If you’re designing to sell, make sure you’re designing to sell. This is especially important as your goal is to promote purchases. The more difficult you make it to buy your product, the less likely you’ll make money.

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© Daniel Eckler, Glenn Manucdoc for Smashing Magazine, 2010. | Permalink | Post a comment | Add to del.icio.us | Digg this | Stumble on StumbleUpon! | Tweet it! | Submit to Reddit | Forum Smashing Magazine
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