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Archive for November, 2010

Chilean Miner to Compete in Marathon

02 Nov

Edison Pena, one of the Chilean miners who was trapped underground for 69 days, was known to the media as “the runner” because he ran long distances underground to keep physically fit. On Sunday, he’s going to compete in the New York City Marathon, according to Mary Wittenberg, the President of the New York City Road Runners Club:

Edison Pena, 34, was originally invited by the club, which organizes the annual marathon, to attend the event as a spectator. But Pena insisted on running in the 26.2-mile marathon, Wittenberg said.[...]

“To be out there whether running or walking is such an affirmation of the human spirit,” she said of the marathon.

Wittenberg said Pena will be traveling to New York with his wife.

The 12th miner to be rescued, Pena is a diehard Elvis Presley fan who, despite speaking little English, knows most of the words to Elvis classics and led the trapped miners in sing-alongs during their 69-day ordeal underground.

Link via MArooned | Image: iClipart

 
 

Is a Cure for the Common Cold in the Future?

02 Nov

Until very recently, biologists believed that once a virus enters a cell, a person’s immune system cannot combat that virus because antibodies cannot enter cells. But researchers at the Laboratory of Molecular Biology in Cambridge, UK, have uncovered evidence that antibodies can, in fact, enter cells. This opens up the possibility of attaching antiviral components to antibodies that can kill viruses inside cells:

Once inside the cell, the presence of the antibody is recognised by a naturally occurring protein in the cell called TRIM21 which in turn activates a powerful virus-crushing machinery that can eliminate the virus within two hours – long before it has the chance to hijack the cell to start making its own viral proteins. “This is the last opportunity a cell gets because after that it gets infected and there is nothing else the body can do but kill the cell,” Dr James said.

“The antibody is attached to the virus and when the virus gets sucked inside the cell, the antibody stays attached, there is nothing in that process to make the antibody to fall off.

“The great thing about it is that there shouldn’t be anything attached to antibodies in the cell, so that anything that is attached to the antibody is recognised as foreign and destroyed.”

Leo James, the lead researcher, speculated that this discovery could lead to effective treatments for cold viruses, among others.

Link via DVICE | Image: Clipart.com

 
 

Uh-Oh: Facebook Data Says We’re Entering Breakup Season

02 Nov
facebook_breakups_v2.jpg

Facebook's dataset is fast becoming one of the premiere probes of human behavior. Using the site's statistics, we can double-check our intuitions about how people, in aggregate, behave.

And so it's with great sadness that I inform you that breakup season has begun, according to this graph from David McCandless, scraped from 10,000 status updates on the site. Right at the beginning of November, breakups start climbing, peaking a couple of weeks before Christmas.

Obviously, all sorts of caveats, selection biases, etc. But remember, this is just the beginning. Putting our social lives online means allowing our social lives to be quantified. Just look at all the analysis the dating site OKCupid puts out about our relationship predilections.

Via Gizmodo, Mathias Mikkelsen.





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Yes, you need anti-virus on your Mac.. and now it’s free

02 Nov

Love your Mac
Sophos has today announced the world's first free business-strength anti-virus program for Macs.

In a pretty exciting move, we're making a version of our Mac anti-virus product (used by big companies around the world) available for free download to home consumers.

That means your home Macs can be protected automatically in-the-background with the latest anti-virus protection, checking every program you run, every file you download, every USB stick you insert, completely free. Is there a catch you're wondering? Well, nope! There isn't!

I'm really pleased about this, because I love Macs. Back at Cluley Towers we only use Macs at home - they're great for messing around with family photographs, making movies, storing music, the list goes on..

But just like I make regular backups of my valuable data (some of which is irreplaceable and is priceless in sentimental terms to me and my wife), I also run Sophos Anti-Virus on my Macs.

Sophos Anti-Virus for Mac Home Edition

And it's not just to protect my movies and music collection. I'm also aware that there are a growing number of bad guys out there who might consider Mac users a "soft target" and deliberately set out to infect Apple Macs, in the hope of stealing login details to banks and social networks, comandeer your MacBook to send spam or install irritating pop-ups, or simply commit identity theft.

The cybercriminals aren't kids messing around in back bedrooms any longer, they're organised and professional. And - unfortunately - many Mac users may have been too blasé about securing their computers, making the growing Apple userbase an attractive one to target.

Don't believe me? Well, it's already started. Past threats to Mac users have included:

– Websites that pose as legitimate-looking software vendor's sites, but whose downloads are really Mac malicious code.

– Malware disguised as pirated software available for download from P2P file-sharing networks.

Pirate version of iWorks carries Trojan horse

– Sexy online video links that urge you to install a plug-in to view the content, but really infect your computer with a Mac Trojan horse.

– Popular Twitter accounts, such as that belonging to former Apple evangelist Guy Kawasaki, who have tweeted out links to websites designed to infect Mac computers.


(Enjoy these videos? You can check out more on the SophosLabs YouTube channel and subscribe if you like)

– Windows viruses and other malware, which can come in via email, web or USB drive, either being passed on to Windows-using friends or colleagues, or infecting virtual installations of Windows installed on a Mac.

Sophos Anti-Virus Home Edition for Mac stopping Windows malware

Most people don't know that Apple acknowledged the malware problem by integrating rudimentary protection against a handful of Mac Trojans in Snow Leopard. But 95% of those Mac users we surveyed recently are convinced that more attacks are on the way.

Mac malware survey, October 2010

Wise Mac users will secure their computers now, outwitting malware authors – if we make their jobs of infecting Macs damn difficult, they will go elsewhere to make a quick buck.

Sophos Anti-Virus for Mac Home Edition intercepting Mac malware. Click for a larger version

So, what are you waiting for?

This time you really do have nothing to lose as we've made it free :-) Download Sophos Anti-Virus Home Edition for Mac.

Do you agree that Mac users need to protect their computers? Do you believe that actually they don't need to take any extra precautions to look after their data? Whatever your view, leave a message in the comments below.


 
 

The Nile as seen from the ISS

01 Nov

via The Burn Lab Report

 

Take the ultimate intelligence test [Brains]

01 Nov
You might think it's obvious that one person is smarter than another. But there are few more controversial areas of science than the study of intelligence and, in reality, there's not even agreement among researchers about what this word means. More »
 
 

Well Played, Heidi Klum

01 Nov
My favorite Halloween costumes tend to be the ones people do without any regard for vanity, because that's often when you get the stuff that's really clever -- like, my friend this year who went as the end of Chapter 9 of R. Kelly's "Trapped In The Closet," when he (SPOILER) reveals there is a man in the cabinet and that man is a midget ("midget... midget... midget..."). She found his exact suit and built a wearable cupboard. I mean, come on. That is stellar.

And then there's Heidi Klum -- who, granted, doesn't need to have vanity because she's Heidi f'ing Klum the other 364 days of the year, but still:

wenn3074978.jpg
[Photos: WENN.com]

This is apparently "Transformers-inspired," although she also kind of resembles Electra, the fancy newfangled train car from Andrew Lloyd Webber's musical-on-roller-skates Starlight Express. And that would have been ballsier, because I've seen that show twice -- once when it opened in the UK and then once after it had allegedly been revamped a bit -- and although at that age I loved it sincerely, I also knew it was really freaking terrible. Also, can you imagine this costume with wheels on the bottom? Because Heidi appears to be standing on stilts made of ski boots, and that makes her approximately this gigantic:
wenn3074983.jpg

Just for your reference, Seal -- according to his IMDb page -- is six-foot-three and change, but in this photo he looks like he's my height, thanks to Heidi's gargantuan plastic gams. Gotta love a man who doesn't mind when his woman towers over him, even when it's by bolting herself to her old ski boots. She looks SO freaky and SO completely committed to the freakitude that I can't help but love it. Way to go all in, Heidi. Now if only you could waltz up to Michael and Nina and scare some sense into them before they tank next season's Project Runway finale the way they did this one...

 
 

Is Dark Matter Supernatural?

01 Nov

No, it’s not. Don’t be alarmed: nobody is claiming that dark matter is supernatural. That’s just the provocative title of a blog post by Chris Schoen, asking whether science can address “supernatural” phenomena. I think it can, all terms properly defined.

This is an old question, which has come up again in a discussion that includes Russell Blackford, Jerry Coyne, John Pieret, and Massimo Pigliucci. (There is some actual discussion in between the name-calling.) Part of the impetus for the discussion is this new paper by Maarten Boudry, Stefaan Blancke, Johan Braeckman for Foundations of Science.

There are two issues standing in the way of a utopian ideal of universal agreement: what we mean by “supernatural,” and how science works. (Are you surprised?)

There is no one perfect definition of “supernatural,” but it’s at least worth trying to define it before passing judgment. Here’s Chris Schoen, commenting on Boudry et. al:

Nowhere do the authors of the paper define just what supernaturalism is supposed to mean. The word is commonly used to indicate that which is not subject to “natural” law, that which is intrinsically concealed from our view, which is not orderly and regular, or otherwise not amenable to observation and quantification.

Very sympathetic to the first sentence. But the second one makes matters worse rather than better. It’s a list of four things: a) not subject to natural law, b) intrinsically concealed from our view, c) not orderly and regular, and d) not amenable to observation and quantification. These are very different things, and it’s far from clear that the best starting point is to group them together. In particular, b) and d) point to the difficulty in observing the supernatural, while a) and c) point to its lawless character. These properties seem quite independent to me.

Rather that declare once and for all what the best definition of “supernatural” is, we can try to distinguish between at least three possibilities:

  1. The silent: things that have absolutely no effect on anything that happens in the world.
  2. The hidden: things that affect the world only indirectly, without being immediately observable themselves.
  3. The lawless: things that affect the world in ways that are observable (directly or otherwise), but not subject to the regularities of natural law.

There may be some difficulty involved in figuring out which category something fits, but once we’ve done so it shouldn’t be so hard to agree on how to deal with it. If something is in the first category, having absolutely no effect on anything that happens in the world, I would suggest that the right strategy is simply to ignore it. Concepts like that are not scientifically meaningful. But they’re not really meaningful on any other level, either. To say that something has absolutely no effect on how the world works is an extremely strong characterization, one that removes the concept from the realm of interestingness. But there aren’t many such concepts. Say you believe in an omnipotent and perfect God, one whose perfection involves being timeless and not intervening in the world. Do you also think that there could be a universe exactly like ours, except that this God does not exist? If so, I can’t see any way in which the idea is meaningful. But if not, then your idea of God does affect the world — it allows it to exist. In that case, it’s really in the next category.

That would be things that affect the world, but only indirectly. This is where the dark matter comparison comes in, which I don’t think is especially helpful. Here’s Schoen again:

We presume that dark matter –if it exists–is lawful and not in the least bit capricious. In other words, it is–if it exists–a “natural” phenomena. But we can presently make absolutely no statements about it whatsoever, except through the effect it (putatively) has on ordinary matter. Whatever it is made of, and however it interacts with the rest of the material world is purely speculative, an untestable hypothesis (given our present knowledge). Our failure to confirm it with science is not unnerving.

I would have thought that this line of reasoning supports the contention that unobservable things do fall unproblematically within the purview of science, but Chris seems to be concluding the opposite, unless I’m misunderstanding. There’s no question that dark matter is part of science. It’s a hypothetical substance that obeys rules, from which we can make predictions that can be tested, and so on. Something doesn’t have to be directly observable to be part of science — it only has to have definite and testable implications for things that are observable. (Quarks are just the most obvious example.) Dark matter is unambiguously amenable to scientific investigation, and if some purportedly supernatural concept has similar implications for observations we do make, it would be subject to science just as well.

It’s the final category, things that don’t obey natural laws, where we really have to think carefully about how science works. Let’s imagine that there really were some sort of miraculous component to existence, some influence that directly affected the world we observe without being subject to rigid laws of behavior. How would science deal with that?

The right way to answer this question is to ask how actual scientists would deal with that, rather than decide ahead of time what is and is not “science” and then apply this definition to some new phenomenon. If life on Earth included regular visits from angels, or miraculous cures as the result of prayer, scientists would certainly try to understand it using the best ideas they could come up with. To be sure, their initial ideas would involve perfectly “natural” explanations of the traditional scientific type. And if the examples of purported supernatural activity were sufficiently rare and poorly documented (as they are in the real world), the scientists would provisionally conclude that there was insufficient reason to abandon the laws of nature. What we think of as lawful, “natural” explanations are certainly simpler — they involve fewer metaphysical categories, and better-behaved ones at that — and correspondingly preferred, all things being equal, to supernatural ones.

But that doesn’t mean that the evidence could never, in principle, be sufficient to overcome this preference. Theory choice in science is typically a matter of competing comprehensive pictures, not dealing with phenomena on a case-by-case basis. There is a presumption in favor of simple explanation; but there is also a presumption in favor of fitting the data. In the real world, there is data favoring the claim that Jesus rose from the dead: it takes the form of the written descriptions in the New Testament. Most scientists judge that this data is simply unreliable or mistaken, because it’s easier to imagine that non-eyewitness-testimony in two-thousand-year-old documents is inaccurate that to imagine that there was a dramatic violation of the laws of physics and biology. But if this kind of thing happened all the time, the situation would be dramatically different; the burden on the “unreliable data” explanation would become harder and harder to bear, until the preference would be in favor of a theory where people really did rise from the dead.

There is a perfectly good question of whether science could ever conclude that the best explanation was one that involved fundamentally lawless behavior. The data in favor of such a conclusion would have to be extremely compelling, for the reasons previously stated, but I don’t see why it couldn’t happen. Science is very pragmatic, as the origin of quantum mechanics vividly demonstrates. Over the course of a couple decades, physicists (as a community) were willing to give up on extremely cherished ideas of the clockwork predictability inherent in the Newtonian universe, and agree on the probabilistic nature of quantum mechanics. That’s what fit the data. Similarly, if the best explanation scientists could come up with for some set of observations necessarily involved a lawless supernatural component, that’s what they would do. There would inevitably be some latter-day curmudgeonly Einstein figure who refused to believe that God ignored the rules of his own game of dice, but the debate would hinge on what provided the best explanation, not a priori claims about what is and is not science.

One might offer the objection that, in this view of science, we might end up getting things wrong. What if there truly are lawless supernatural actions in the world, but they appear only very rarely? In that case science would conclude (as it does) that they’re most likely not supernatural at all, but simply examples of unreliable data. How can we guard against that error?

We can’t, with complete confidence. There are many ways we could be wrong — we could be being taunted by a powerful and mischievous demon, or we and our memories could have randomly fluctuated into existence from thermal equilibrium, etc. Science tries to come up with the best explanations based on things we observe, and that strategy has great empirical success, but it’s not absolutely guaranteed. It’s just the best we can do.

 
 

4 Free Vector Color Backgrounds

01 Nov


col bgrnd 2 vector 4 Free Vector Color Backgrounds

Hello again readers of WDB, after a good weekend I’m sure you all had, it’s time for another vector release…this time some nice color backgrounds wait for you to use them at whatever you have in mind…these colorful backgrounds will attract attention to your project and make it shine like nothing else.

You will get 4 EPS files containing the 4 vector backgrounds.

Here you go, enjoy!

These vectors are free for personal use only.

Commercial license is available for premium members only! Read the benefits and join today!

Follow @Garcya on twitter to stay updated with everything that’s new on WDB.

You can also subscribe to the feed for free to get all the vectors directly to your email.

col bgrnd 3 140x140 vector 4 Free Vector Color Backgrounds col bgrnd 1 140x140 vector 4 Free Vector Color Backgrounds col bgrnd 4 140x140 vector 4 Free Vector Color Backgrounds col bgrnd 2 140x140 vector 4 Free Vector Color Backgrounds

(...)
Read the rest of 4 Free Vector Color Backgrounds ( you won't regret it :-) )

Do you like what you see? Any help is welcome! It keeps me working and provide YOU with Free Vector Graphics. Thank you!



© cata for Web Design Blog, 2010. | Permalink | No comment
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Ultimate Guide to Website Wireframing

01 Nov

Ultimate Guide to Website Wireframing

Most designers wireframe their designs in one way or another, even if it just involves them making quick sketches on the back of some scratch paper. Wireframing is an important part of the design process, especially for more complex projects.

Wireframes can come in handy when you’re communicating with clients, as it allows them to visualize your ideas more easily than when you just describe them verbally.

This guide covers what you need to know about website wireframes to get started.

Why You Should Wireframe Your Web Designs

Wireframing is really the first step in the design process. Unless the site you’re designing is incredibly minimal and simple, wireframing helps clarify exactly what needs to be on the different page types of your website.

Why You Should Wireframe Your Web Designs

By taking the time to create at least a simple wireframe, you can make sure that your designs will take into account all the different page elements that need to go into the design, and that they’re positioned in the best possible way.

Wireframes are also cost-effective by saving you potential time lost due to revising a high-fidelity comp. Wireframes can easily be revised or discarded.

Wireframes give your page layouts a great starting point and a solid foundation.

Wireframe vs. Mockup vs. Prototype

Wireframes, mockups, and prototypes are sometimes used interchangeably, but they are three different things (though there is sometimes some overlap between them). Each one has a slightly different purpose that it gives to the design process.

Wireframes are basic illustrations of the structure and components of a web page. This is generally the first step in the design process.

Mockups generally focus on the visual design elements of the site. These are often very close or identical to the actual final site design and include all the graphics, typography, and other page elements. Mockups are generally just image files.

Prototypes are semi-functional webpage layouts of a mockup/comp that serves to give a higher-fidelity preview of the actual site being built. Prototypes will have the user interface and is usually constructed using HTML/CSS (and even JavaScript for showcasing how the front-end interface works). This stage precedes programming the business logic of the site. While they might not have full functionality, they generally give clients the ability to click around and simulate the way the site will eventually work. Prototypes may or may not also include finalized design elements.

Wireframe vs. Mock Up vs. PrototypeRough sketch of user interface flow on a mobile app. Image by Fernando Guillen.

Wireframes come first. What follows — either prototypes or mock up models — is largely going to be dependent on the type of site you are building. If it’s a web app rather than a simple static website, it’s likely going to benefit from prototyping.

How to Create a Wireframe

Creating a wireframe can be as simple or as complicated as you want. In its most basic form, your wireframe might be nothing more than a sketch on some graph paper. Other "wireframes" are created digitally and are really more like prototypes, with clickable objects and limited functionality.

The type of wireframe you create will depend on what the individual project requires, as well as what your own workflow is like. More complicated projects will likely have more complicated wireframes, while simple sites might have simpler wireframes.

What to Include in a Wireframe

Your wireframes should include enough information to reflect what needs to appear on each page of your website. Think about the general elements of most web pages: headers, footers, sidebars, and content areas.

Then think of additional elements your specific project will have: dynamic widgets, basic site features such as search bars and navigation, graphics, and so forth.

Once you have an idea of what your site will include, start creating your wireframes based on those elements.

How detailed you want to get will again depend on the project and the purpose of the wireframe. If your wireframe is just going to serve as a guiding document for your own reference, then you don’t want to get too involved in the wireframing process. On the other hand, if it’s going to be used by more than one designer or developer, or presented to your client, then it needs to be more formal.

Low-Fidelity vs. High-Fidelity Wireframes

You have a couple of options when it comes to the style of your wireframes. Some designers opt for low-fidelity (low-fi) wireframes that are basically just lines on a plain background with some labels. These include both hand-drawn and digital wireframes, and they’re usually very simple.

An example of a low-fi wireframe for a web appAn example of a low-fi wireframe for a web app. Image by Paul Downey.

High-fidelity (hi-fi) wireframes go one step further, using certain design elements within the wireframe. This might include the logo or some other basic graphics, as well as the color scheme and other visual design elements.

Wireframes like this start approaching the level of mockups, but they can be invaluable in conveying a sense of what the website will look like, especially to clients who might have a hard time visualizing what a website will look like based on a low-fi wireframe.

Wireframing Techniques

There are dozens of different ways to create wireframes, ranging from simple, pen-and-paper sketches to more complex diagrams that look almost as polished as production websites.

There are also different approaches to the purpose and reasoning behind creating wireframes, depending on the needs of individual designers and projects. Here are some resources about different procedures for creating website wireframes.

Wireframing with InDesign and Illustrator

Wireframing with InDesign and Illustrator

UXmatters has a great article on how to wireframe using Adobe InDesign and Illustrator. They talk about what led the to the decision to use InDesign and Illustrator over other products, as well as how they go about using these two applications to create their wireframes.

Grey Box Method

Grey Box Method

Jason Santa Maria has a fantastic post about the "Grey Box Method" of creating wireframes. He outlines his entire process for creating wireframes, from sketching on paper to creating a grayscale wireframe in Illustrator. He includes examples from a couple of different sites to illustrate his points.

The Future of Wireframes

While this post isn’t dedicated entirely to the process or method of creating wireframes, it does include some valuable information on both, especially in terms of how to make the wireframing process better for designers, developers, and site owners.

20 Steps to Better Wireframing

This post from Think Vitamin lays out in 20 steps exactly what you should be doing to create awesome wireframes. It’s a fantastic post to check out whether you’re completely new to wireframing or just unhappy with your current process.

The Wireframing Process

While it varies for everyone, there are a handful of fundamental steps to creating a wireframe.

You’ll likely start out with a list of things the site needs to include or a formal design specification document. Some designers might dive right in from there, ticking things off their list as they add them to the wireframe, either in an app or on paper.

Others like to start out with a "big picture" look at the overall design, adding details in once they’ve got the basic layout foundations pinned down.

Whether you decide to sketch things out on paper or work with software initially, don’t rule out either method. Some designers make rough sketches on paper and then move over to software to create more polished wireframes. Others go straight for the software. Still others stick purely to paper wireframes.

Just remember that if you get stuck, changing formats can work wonders for your creativity.

You’ll probably want to try a few different ideas in your wireframes before you settle on one design. Wireframing is the best stage to do this, as you have the least amount of time and energy invested and can more easily make changes and try new/experimental things.

Once a basic wireframe is created, you may send it around to other team members for feedback or put it away for a day or two to review again.

Once you’re happy with it, it’s time to either share it with the client for feedback or to start working on mockups based on the wireframe.

The Wireframing Process

Tools for Wireframing

There are many great tools for wireframing available at your disposal. Some are specifically made for wireframing, while others are more general-purposed but work particularly well for the task.

The tools you decide to use will depend on personal preference and project requirements. There is no "best" tool for wireframing; it’s whatever you’re comfortable using and whatever works for you.

Pen and Paper

Pen (or pencil) and paper are the most basic tools you can use to create a wireframe. Graph paper works particularly well, as it allows you to create relatively clean wireframes without having to break out a ruler. It’s also useful to have grid lines to create elements in proportion.

Pen and PaperA sketch on gridded notebook. Image by John Manoogian III.

You might want to use a pencil for your initial sketches, so you can erase things without having to start over. Then, as you finalize different parts, you can trace over them with a pen to prevent erasing the wrong elements.

You may even consider using colored pens and pencils to differentiate between elements or to add more meaning to your wireframes by color-coding things; for example, one color for a group of elements can be helpful, as it helps instantly identify items within your wireframe as they’re moved around on different page layouts.

Wireframe using Post-it notes.Using Post-it notes for quick prototyping. Image by Richard Dallaway.

Using Post-it notes/sticky notes in your paper wireframing process makes it easy to rearrange different design elements without having to re-sketch the whole thing.

Web-Based Tools

Web-based wireframing tools almost always include the ability to share wireframes with other team members or clients. They also have the added advantages of being accessible from anywhere and being cross-platform compatible. Following are a few examples of browser-based wireframing tools.

Mockingbird

Mockingbird wireframing tool

Mockingbird works in Safari, Firefox and Chrome and has a number of unique features. One of the better time-saving features is that it has automatic text resizing: If you change the size of a button or similar element, Mockingbird changes the text size to match. It also lets you create multi-page wireframes with links.

Lovely Charts

Lovely Charts wireframing

Lovely Charts can be used for wireframes or a variety of other charts. It has an intuitive, drag-and-drop drawing interface, which makes it incredibly easy to use. It also makes assumptions based on the type of chart you’re creating, to help you create charts faster.

Cacoo

Cacoo wireframing

Cacoo is another free online wireframing tool that uses drag-and-drop elements to speed up the wireframing process. It includes publishing options for your wireframes that lets you share them publicly with anyone who knows the URL, though editing and managing of wireframes is all handled through an SSL connection for privacy.

Lumzy

Lumzy wireframing

Lumzy can go beyond just wireframing and into a fully-featured prototyping tool that lets you add events to controls, put controls inside other containers and emulate the finished project with triggers caused by user actions. It also includes live chat, real-time collaboration and an image editor.

Jumpchart

Jumpchart wireframing

Jumpchart works for both wireframing and prototyping, with plenty of tools for showing page hierarchy and relationships between pages. There’s a free plan that allows for up to two projects and two collaborators. Jumpchart also lets you export your finished prototype to WordPress (with the paid version).

Balsamiq Mockups

Balsamiq Mockups wireframing

Balsamiq Mockups aims to reproduce the experience of sketching wireframes, and because the end results look more like sketches than formal designs, it maintains the metaphor of sketching out a wireframe on paper. Balsamiq Mockups has plenty of collaboration and sharing tools as well.

Google Drawings

Google Drawings wireframing

Google Drawings is just starting to gain some traction as a viable wireframing app. It’s part of the Google Docs suite of software, and is completely free to use. It works similarly to other online drawing apps, with predefined shapes and the ability to add text. What really makes it useful, though, is that there’s a set of templates (from Danish UX designer, Morten Just) specifically for Google Drawings that you can use to create website wireframes. Drawings also lets you work collaboratively with multiple people, and even allows sharing your drawings publicly online.

JustProto

JustProto wireframing

JustProto is designed for prototyping of web and desktop apps, though it can also be used for wireframing websites. It includes over 200 icons and banners you can use in your wireframes and you can create master pages to use as a framework to avoid repetitious work. There’s a free plan available that lets you manage one project, while paid plans start at $19/month.

Creately

Creately wireframing

Creately is a diagramming app that includes a library of objects and shapes and a drag-and-drop drawing interface. It includes a variety of collaboration tools, including versioning and short URL publishing.

Desktop and Hybrid Apps

Most desktop wireframing apps have some way of sharing wireframes between team members, although it sometimes requires others to download special software, or wireframes are just shared as flat images, which makes team editing much more difficult.

Hybrid apps, on the other hand, generally have both online and offline modes, offering the best of both worlds.

MockFlow

MockFlow wireframing

MockFlow is an online/offline hybrid app that lets you create and collaborate on wireframes. It includes a large library of mockup components ready for you to use, as well as a variety of publishing options (including PDF and PowerPoint export). The free plan allows for one mockup with up to four pages and two collaborators.

iPlotz

iPlotz wireframing

iPlotz is another online/offline hybrid that has a downloadable desktop client. It has both collaboration and project management features, making it a great choice for teams. The online version includes a free plan as well as paid plans; the desktop app is $75.

Pencil

Pencil wireframing

Pencil is a Firefox plugin for creating wireframes and prototypes. It includes an on-screen text editor (with rich text format support), export to HTML, PNG and other file formats, built-in stencils, and more. Because it’s a Firefox plugin, it’s operating-system-independent. There are also standalone builds of Pencil for Linux and Windows.

Prototype Composer

Prototype Composer wireframing

Prototype Composer is a web app prototyping program. It lets you build usable applications that closely mimic the experience your end-users will have, all with a graphical UI that doesn’t require coding knowledge. There are Professional and Community (free) editions available.

HTML Wireframes

The big advantage to using HTML and CSS for your wireframes is that you’re giving yourself a head-start on coding your actual pages. The downside is that it’s easy to get sucked into actually designing and coding the site, rather than just creating a quick wireframe. Your wireframe can very quickly become a mockup or full-fledged prototype much earlier than it should.

But again, wireframing with HTML does give you a head start on the design and coding process. If you can resist the urge to do too much, it’s a fantastic option. To learn more about HTML-based wireframing, check out the following article:

HTML Wireframes and Prototypes: All Gain and No Pain

HTML Wireframes and Prototypes: All Gain and No Pain

This article on Boxes and Arrows, a leading site on the subject of design, discusses the benefits of wireframing and prototyping using HTML.

Wireframing Templates

Using templates and stencils for your wireframes can greatly speed up the process, especially if you opt to use pen and paper for wireframing, or programs that weren’t specifically created for wireframing (like Adobe Illustrator). Below are more than a dozen templates and stencil kits, all free to use.

OmniGraffle Wireframe Stencils

OmniGraffle Wireframe Stencils

This OmniGraffle stencil set from Konigi includes pretty much any UI element you might need, including browser chrome (borders around a web browser window), controls, basic shapes, tabs, video players, and more.

Free Web UI Wireframe Kit

Free Web UI Wireframe Kit

Fuel Your Interface offers this free wireframe kit that includes a variety of UI elements, including buttons, breadcrumbs, dialog boxes, and more.

Yahoo! Developer Network Design Stencils

Yahoo! Developer Network Design Stencils

Yahoo! offers these free UI stencils for a variety of applications, including OmniGraffle, Visio, Adobe Illustrator and Adobe Photoshop. The stencils include everything from grids to ad units to menus and buttons.

Wireframe Symbols

Wireframe Symbols

This wireframe kit from Johnny Nines includes a variety of shapes and elements, like buttons, headings, lists, and tables, for creating wireframes in Adobe Illustrator.

6 Pages Template

6 Pages Template

Here’s a printable stencil for hand-drawing wireframes that includes six browser windows, plus space for notes.

Free Sketching & Wireframing Kit

Free Sketching & Wireframing Kit

Janko at Warp Speed offers up this set of sketched wireframing stencils, available in a number of file formats: Adobe Illustrator, SVG, PDF and EPS.

Grids for Sketching

Grids for Sketching

Ben Martineau has released this set of grids for sketching wireframes. Included are 16-column, 12-column, 10-column, 5-column, 4-column and 3-column grid structures.

A4 Sketching Paper

Prolonging the Magic...A4 Sketching Paper

This sketching paper template includes a basic grid with browser chrome and an area on the side for your notes.

Sqetch

Sqetch

Sqetch is an Adobe Illustrator toolkit that includes a number of templates and elements, including iPad and browser chrome, GUI elements, and form elements.

Wireframe Template

Wireframe Template

Here’s a very basic wireframe template, with space for sketching, and title, and notes.

Konigi Graph Paper

Konigi Graph Paper

Konigi offers a few different printable graph paper templates, including a storyboard (with and without notes), portrait and landscape wireframes, and a wireframe with notes.

Dragnet Website Wireframes Kit for Adobe Fireworks

Dragnet Website Wireframes Kit for Adobe Fireworks

Dragnet offers this free wireframe stencil kit for Adobe Fireworks that includes a variety of UI elements like buttons, drop-downs, and tabs.

Free Wireframe Stencils for Keynote

Free Wireframe Stencils for Keynote

Here’s a great set of wireframe stencils for Apple’s Keynote program. It includes all the basic UI elements you’d expect to find: buttons, modal windows, tabs, headings, dialog boxes, and more.

Using Wireframes to Think Through a Design

Sketching out wireframes can be a great way to think through the design of your website without spending hours working on mock-ups in Photoshop or coding preliminary designs. Wireframing can let you work through a number of design and layout ideas quickly and at little cost but your time.

Using Wireframes to Think Through a DesignWireframe sketched with pen on grid paper. Image by John Manoogian III.

Take a look at the design specification documents you have that tell you exactly what elements you need on the site. Then just dive in and start arranging them on the wireframe. Don’t be afraid to try non-traditional things at this stage. Remember, it’s just a wireframe. A mistake or a failed attempt at this point isn’t going to set you back drastically. Crumple up the piece of paper, chuck it in the recycling bin, and then start over. Release your creative inhibitions at this stage.

Wireframes as a Project Deliverable

Presenting wireframes to your clients can be a valuable way to make sure everyone is on the same page prior to creating the actual design mockups. It’s much easier to change around the position of elements on the page when you’re working with wireframes than it is with Photoshop designs or coded pages.

Wireframes as a deliverable also displays the craftsmanship you put in your work. Be sure to, however, bill appropriately for the additional time that wireframes tack onto your design process.

Of course, if you’re going to be using your wireframes as deliverables, you’ll want to make sure they’re professionally devised and not just scribbled on some plain paper or the back of an invoice (unless your client expects it to be that way).

The tools we already mentioned above can all work to create more professional-looking wireframes for showing your clients.

Polished vs. Sketchy

One of the biggest considerations when creating deliverable wireframes is how polished they should look. There are generally two schools of thought on this.

One viewpoint of the "polished vs. sketchy" debate asserts that anything going to a client should be as polished and formalized as possible.

The other viewpoint argues that offering the client a polished wireframe makes them less likely to request changes because things feel more "finalized." In other words, sketch-style wireframes feel less formal and are more likely to get honest feedback.

There are pros and cons to either approach. Polished wireframes can often help a client better visualize what the site’s layout will eventually look like. Adding in things like color or minimal graphics can go even further toward this end. However, you run the risk that your client won’t offer honest feedback because they feel the project is too finalized already.

Polished vs. SketchyExample of a polished wireframe. Image by Rodrigo Teixeira.

On the other hand, sketchy wireframes come across as more like "rough ideas" and seem more inviting to client feedback. The downside here is that clients who aren’t particularly visually oriented or creative, or who lack familiarity with what website wireframes are, may have a hard time imagining what their site is going to look like or might be confused as to why their site looks like it was hand-sketched.

A sketchy-style wireframeA sketchy-style wireframe that is good as a project deliverable. Image by Aaron T. Travis.

Combining both polished and sketchy wireframing styles may work best for some. You could also use sketchy wireframes combined with a mood board that gives an idea of how the color scheme, textures, typography, and other visual elements will look.

Wireframing Resources

To conclude this guide, here are a handful of web resources dedicated to design wireframing for you to peruse.

I ♥ Wireframes Flickr Group

I Heart Wireframes Flickr Group

I ♥ Wireframes is a Flickr group that showcases a wide variety of wireframes from designers around the world. They currently include more than 780 wireframes and have over 1,800 members.

I ♥ Wireframes Tumblr

I Heart Wireframes Tumblr

This Tumblr blog showcases outstanding wireframes from all over, and is also associated with the I ♥ Wireframes Flickr group above.

Wireframe Showcase

Wireframe Showcase

Wireframe Showcase is a gallery site that features wireframes alongside the completed designs they represent.

Wireframes Magazine

Wireframes Magazine

Wireframes Magazine covers all things wireframe-related, including tons of stencils and wireframing templates, as well as examples and inspiration.

Web.Without.Words

Web.Without.Words

Web.without.words takes a sort of antipodal approach to wireframing, showing a different popular site each week and reverse-engineering a wireframe for it by blocking out the actual content.

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About the Author

Cameron Chapman is a professional web and graphic designer with over 6 years of experience in the industry. She’s also written for numerous blogs such as Smashing Magazine and Mashable. You can find her personal web presence at Cameron Chapman On Writing. If you’d like to connect with her, check her out on Twitter.